Repository

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The repository can be cloned with the following:
$ git clone http://piggledy.org/projects/tr3/tr3.git/

History

* 2015-06-10 19:02:24 Laurent Defert Fix compilation
* 2015-06-10 19:02:01 Laurent Defert Remove letters in double
* 2015-06-10 18:01:56 Laurent Defert Add particles
* 2015-06-10 11:52:33 Laurent Defert Show particles when points are lost
* 2015-06-10 11:11:50 Laurent Defert Fix playtime's minutes
* 2015-06-01 20:51:10 Laurent Defert Add a background for the tamil level, fix an author's name
* 2015-06-01 20:22:42 Laurent Defert Remove points for letters on screen only
* 2015-06-01 20:11:45 Laurent Defert Maya level rewrite
* 2015-05-31 18:05:21 Laurent Defert Add a hangul level
* 2015-05-30 22:10:44 Laurent Defert Correctly display the score when it's 0
* 2015-05-30 22:10:18 Laurent Defert Remove debug code
* 2015-05-30 19:04:34 Laurent Defert Sort letters by score
* 2015-05-30 13:33:20 Laurent Defert Fix an srs bug, add an srs unit test
* 2015-05-30 10:01:33 Laurent Defert Initial unit tests
* 2015-05-30 09:59:20 Laurent Defert Fix some srs bugs
* 2015-05-29 16:02:50 Laurent Defert Decrease bricks size
* 2015-05-29 15:52:21 Laurent Defert Font refactoring
* 2015-05-29 15:04:32 Laurent Defert Scale the loading / view font
* 2015-05-29 12:21:14 Laurent Defert Resize bricks and graphs on screen resize
* 2015-05-29 11:42:57 Laurent Defert Scale bricks in the view
* 2015-05-29 11:06:59 Laurent Defert Add a maya level
* 2015-05-29 11:06:15 Laurent Defert Add hebrew writing to the README file
* 2015-05-29 11:00:02 Laurent Defert Don't rotate the block when moving it down
* 2015-05-29 10:59:02 Laurent Defert Increase initial difficulty
* 2015-05-29 10:58:26 Laurent Defert Handle bricks with multiple UTF16 letters
* 2015-05-26 19:13:34 Laurent Defert Add a hebrew level
* 2015-05-10 10:50:14 Laurent Defert Remove letter listed twice from runic alphabet
* 2015-05-26 18:39:23 Laurent Defert Set maximum FPS on key press
* 2015-05-26 18:35:19 Laurent Defert Fade out dark bricks
* 2015-05-26 18:32:57 Laurent Defert Use a TRDisplayObjectContainer class for bricks
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